Why Choose ChronoWatch?

A student (or employee) developing a game engine may be conflicted as to which profiler should be used to help improve their development cycle. IDE or hardware-based profilers do offer features that ChronoWatch doesn’t, but the below table should help clarify the primary strengths of ChronoWatch.

 

(Category) ChronoWatch Visual Studio 2015’s Built-in Profiler
Drop-In Yes No
Compiler-Agnostic Yes No
Cross-Platform Yes No
Output-file Less than 10KB More than 1GB
Renderer-Specific Profiling No Yes
Memory Tracking No Yes
Source Code Available Yes No
Free Yes Educators/Students
Requirements dear imgui Windows